Resume
Experiences
2024 April - Present
Software Engineer
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Collaborating on the development of DSX, a cutting-edge DualShock emulator for PC, focusing on
bringing wireless adaptive trigger features and enhanced rumble functionality to a wide audience. -
Tasked with the role of rewriting the DSX app from version 3.0 to 3.1, incorporating new features and
performance optimizations to elevate the gaming experience. -
Working closely with a dynamic team to innovate and implement advanced technologies, ensuring the
emulator not only meets but exceeds the expectations of gaming enthusiasts. -
Contributing to the development lifecycle, from initial design to final release, emphasizing scalable
code, robust functionality, and user-friendly design.
2023 October - Present
Full-stack Software Engineer
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Pioneered the development of a web application for real-time visualization of GPS performance data (DOP) over a world map, leveraging Python for backend development and D3.js for dynamic frontend visualization.
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Engineered a robust backend system using Python to automate data fetching from various websites, data parsing, calculating DOP, GPS week, and seconds, and ensuring data integrity for storage in InfluxDB.
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Spearheaded the frontend team's efforts to create an intuitive and interactive map using D3.js, enabling users to visualize DOP data effectively, and contributing to a 25% increase in analytical efficiency.
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Facilitated the seamless integration of frontend and backend functionalities, ensuring efficient data flow and user-friendly application performance.
2023 May - 2023 October
Software Development Engineer (Internship)
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Orchestrated collaboration within a high-performing game analytics team, revolutionizing player experience through innovative KPIs and achieving a 25% increase in user retention.
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Implemented an efficient bug tracking system, reducing average bug resolution time by 25% and ensuring timely delivery of bug fixes to maintain high player satisfaction.
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Streamlined the porting process of MIKROS game analytics from Unity Engine to Unreal Engine, enhancing cross-platform compatibility and gaining valuable hands-on experience in game engine migration.
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Conducted comprehensive testing of the ported analytics system, ensuring 99.9% accuracy in data collection and analysis, resulting in improved decision-making and actionable insights for the organization.
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Spearheaded brainstorming sessions to generate groundbreaking ideas for implementing game analytics, resulting in a 40% reduction in time for user to implement MIKROS.
Education
2021 August - May 2024 (Expected)
GPA: 3.7/4.0
Honors: Magna Cum Laude, Dean's List
Special Recognition: Awarded for exceptional contributions and academic excellence in Computer Science.
Participation: ACM (Association of Computing Machinery)
California State University, Los Angeles
Bachelor of Science in Computer Science
Skills
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Proficient in a range of programming languages including Java, Python, C++, and JavaScript.
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In-depth knowledge of software development methodologies, particularly Agile and Scrum.
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Demonstrated expertise in front-end development, proficient in crafting engaging user interfaces using HTML, CSS, and a variety of JavaScript frameworks including Django.
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Expertise in designing and building scalable, high-performance software systems.
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Demonstrated strong problem-solving and analytical abilities.
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Outstanding communication and teamwork skills, fostering effective collaboration within a team.
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Familiarity with software engineering best practices, encompassing thorough code reviews, testing, and comprehensive documentation.
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Proven leadership skills, adept at guiding and inspiring team members to attain collective objectives.
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Highly adaptable and flexible, thriving in dynamic, fast-paced work environments.
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Experienced in working with databases such as MySQL, MongoDB, and InfluxDB.
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Committed to a strong work ethic, ensuring the delivery of top-quality work within stipulated timelines and budget constraints.
Spoken Languages
English (Fluent)
Burmese (Native)